Greener Design
The info on this page is public
Please add key ideas & discussion points, best practices & resources
š¼ Working in Sustainable Design
See this post: https://climate-tech.getoutline.com/doc/working-in-sustainable-design-zcD3be9ADN
š ļø Resources
šØ Iām a designer ā what can I do?
Step 1: Figure out what you can change
Think about the impact of your work (UX worker CO2 sheet) as youāre doing it. Think about the implications of your work as itās used by others.
Try using this framework (from Chris Adamās talk at DjangoCon 2021) to figure out where you can make a change:
Consumption - can i change how much we need?
Intensity - can i change how much we pollute?
Direction - can i change where we are heading?
Step 2: Speak up, ask questions, break climate silence
Fundamental questions
Why are we doing this?
Do the benefits of this work outweigh the environmental and social cost?
Are we encouraging conservation or consumption?
Who is harmed? Who is helped?
How can we adapt our practice to incorporate the environment in the now and in the long term?
How can we prioritise individual and planet health over corporationsā profits?
What does success look like?
What metric are we basing success on right now and why?
What would happen if we made these ānon-human peopleā part of the design process? What if our stakeholders included rivers, bacteria, insects, animals? (Questions posed by Anna van der Togt at a sustainable UX meetup [summary here])
Implementation questions
Is there a greener / more energy-efficient solution to this?
Why are we collecting this data? What data do we really need? Why have we not used this data? Can we now delete it / archive it?
What needs to be done differently to inflict the least amount of harm to the planet?
Step 3: Incorporate sustainability in your workflow
Workshops
Donāt just map the customer journey but consider the full lifecycle or system (and the waste produced along the way)
Use the 4D Sustainability Canvas: A workshop explained here which can be used to take stock and map impact, then link your work back to the UN SDGs and finally help define sustainability targets
Use the Planet Centric Design Toolkit: This toolkit comes with a great guideline for how to run a ~3h collaborative workshop
Think about Circular Economy: Use any of these four different workshop ideas to think about circular design
In your design work
Streamline user journeys (the fewer steps people have to take to get to what they need > the less data has to be transmitted > the lower the carbon impact)
Measure waste, electricity use, etc. to have a starting point for comparison
Carbon-aware design (e.g. changing the design depending on how much renewable energy is in the electricity grid ā good example of this here)
Set smart defaults & donāt put the burden on the user (e.g. can you ship without autoplaying videos per default? What other green defaults can you set?)
Be selective about the data you collect (analytics, ads and tracking are energy intensive components of a site or platform)
Go away from the attention-economy [1]
Optimize images & media better [2]
Apply the reduce, reuse, recycle framework to design
Visualise waste
š³ Example: Using images of trees. One tree can sequester about 10kg of CO2 per year. estimate such a tree has 10,000 leaves, so one leaf can deal with 1g of CO2. So, if you send an email, 4 leaves have to get to work dealing with the CO2 you've caused.
š¼ Example: A single use plastic bottle emissions creates approximately 56g of CO2 emissions during its short life. One hour of streaming video in 2019 is on average 36gCO2. With 3.2 hours of average daily usage per subscriber, each subscriber consumes around 100g CO2. Which is like consuming two single used plastic bottle per day. Netflix has 209 million global paid memberships and the impact of Netflix per day is 400 millions of single use plastic bottle.
[1] Cut the noise and provide users with a calmer and more considered experience that allows them to choose what they look at rather than an algorithm deciding and auto-loading what might keep a userās attention the longest [source]
[2] Learn more: https://web.dev/fast/#optimize-your-images
How you store your work
From the Digital Earth Experience Principles from Gerry McGovern:
Delete 90%: Constant review/archive/delete
Minimize creation waste: Less content/code/communication
š¢ Design Principles
Green Design Principles
Article by Microsoft and Green Design Principles put together by a v-team at Microsoft
Split into two categories, think bigger before you start offers fundamental questions to ask yourself and your team when starting a new project or when youāre re-evaluating your project. Build better by default focusses on actions you can take during the design & development process.
Think bigger before you start
Challenge the status quo
Put care first
Build better by default
Optimized
Transparent
Adaptable
Sustainable Service Design Principles
Article by Snook (Scottish design agency) and CAST (UK charity)
The principles start with guidance to build the foundation (principles 1ā4), then focus on specific service considerations & getting into the details (principles 5ā8)
Make climate a priority
Take responsibility
Go for radical
Build a community of practice
Use data to get started
Balance short and long-term actions
Seek solutions with co-benefits
Be pragmatic and opportunistic
Sustainable Interaction Design Principles
Article by Tom Jarrett
These principles are part of a case study for Branch Magazine ā a magazine designed to be āDemand Responsiveā to adapt to and reflect the physical infrastructure of the internet and the energy behind it.
Carbon and energy conscious design
Not putting the burden on the users
You donāt have to sacrifice experience
Disconnect from the ad networks
Attention-economyChallenge infinite digital growth
Digital Earth Experience Design Principles
Video by Gerry McGovern
These principles focus on digital waste because if we reduce waste we can still have the exact same outcomes with much less energy/emissions.
Establish true value & true cost: Avoid addiction to free/cheap
Degrowth: Donāt create/collect/buy
Delete 90%: Constant review/archive/delete
Reuse, share: Reward reuse and sharing
Minimize creation waste: Less content/code/communication
Minimize use waste: Less waste during use
Visualize outcomes: Visualize the waste digital creates
To implement these principles at work, you could start by asking questions like: Why are we doing this? Why are we collecting this? Why have we not used this data? Can we now delete it / archive it?
Design for Crisis Principles
Crowdsourced by Lou Downe
Do no harm
Speak the truth
Go to where people are
Be clear, and actionable
Go to where people are
Prioritize the most vulnerable
Give power back
Encourage the right behaviors from users and staff
Respond to change quickly
Scale responsibly
Remove barriers to ask for help
Climate Visuals Principles
Each principle is explained in more detail in a full report about the principles, and explaining the research methodology used.
Show āreal peopleā not staged photo-ops
Tell new stories
Show climate causes at scale
Climate impacts are emotionally powerful
Understand your audience
Show local (but serious) climate impacts
Be very careful with protest imagery